![]() ![]() Not only do I think that this is a terrific move by Adobe, but their decision to keep this mostly interface-free shows that Adobe is truly listening to their users – one of the biggest concerns from Photoshop users is that Adobe software is very clunky. In english translation, this means: “create your average, run-in-the-mill PNG but also create a retina version for the iPhone.” All assets are automatically updated upon save. Now lets crank it up a notch – let's try “200% example-retina.png, example.png”. You can also specify PNG8/PNG24 ( example.png8, example.png24) or even “example.jpg100%”, which means JPG with 100% quality instead of 90% quality, which is the default. Photoshop automatically exports your assets to a folder depending on how you name the layer, so let's start with square.png – the fact that you’ve specified a filetype tells Adobe that you want a PNG file, but the rest of the settings can remain default. Now create a simple square and save the document. First, turn on the feature by navigating to File – Generate – Image Assets. It’s up to you to decide which is better, but to my surprise (I’m a die-hard Sketch fan) I actually think Adobe’s way is rather spectacular. Sketch remembers each export and this is called a “Slice”, and you can access those slices in an interface with command+shift+e to reinitiate one, two, or all of those slices again.Īdobe does it differently. Optionally, you can define settings such as size, suffix and format, depending on how the images will be used and on what type of device retina, non-retina, web – and so on. Select a layer and click “Make Exportable” in the bottom-right corner. ![]() Here’s a quick breakdown of how the two features compare: Sketch As I’ve said many times before, the Export function is Sketch App’s most redeeming feature, so it makes sense that Adobe then went and integrated their own “Generate Assets” feature into Photoshop as their first act of officially declaring that Photoshop could be used as a user interface design tool.
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